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VR Space Escape

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Devlog

  • Room 04 is working - Submission is ready
    July 10, 2021 by MisterP
    Room 04 is complete! In this room, you are required to disable a force field to acquire a blaster, then you will need to activate a dart factory to acquire ammunition for the blaster. I spent a small... Continue reading
  • Room 3 is working
    July 03, 2021 by MisterP
    After a few days of crying and swearing, room 3 is working. Sockets are the big feature here. There are several spots where locking an item into a slot is essential to progression. It is my goal that... Continue reading
  • Room 02 Prototype is available.
    June 30, 2021 by MisterP
    The first room was meant to teach the user how teleportation works. The second room is meant to be a tutorial on grabbing objects. I thought this would be a super simple room and I would be done in ab... Continue reading
  • Basic Room is complete!
    June 28, 2021 by MisterP
    Space Escape has launched. At the moment, there is some basic functionality, but only one basic room. * You can activate rays by pressing the primary button on your controllers. * You can select objec... Continue reading
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